What’s the aim of the game?
- To encourage the group to ask questions.
- To prepare for a VIP visit.
- To highlight where there are gaps in the group’s knowledge.
- To encourage the group to think about things from different perspectives.
What equipment do we need?
Flipchart and pens.
Sign with ‘hot seat’ on it.
How do we play it?
1. Get the group into a circle and introduce them to the ‘hot seat’ which could be a space in the cir-cle, a spare seat, a puppet or a toy.
2. The hot seat can represent a person or a group of people relevant to their campaign such as: bus drivers, a local councillor or a manager of the local cinema.
3. Encourage everyone in the group to ask the hot seat a question –someone should also note down the questions that are asked.
4. Anyone in the group can try and respond to the questions –someone should note down the
answers which are suggested.
How much time will it take?
This activity should last about 40 minutes, depending on the size of the group.
How can the activity be adapted and extended?
- The group could be divided into smaller groups.
- You could put different people or groups in the hot seat –some related to the group’s campaign, some who aren’t.
- Any questions that can’t be answered by the group, could be used to write a letter to the person in the hot seat (look at the guidance document on how to write a campaign letter).
- Enthusiastic members of the group could find out the answers ready for the next club.
- If the group have invited the ‘hot seat’ representative to a future club, look at the guidance document on how to run VIP visits.
What roles can staff and volunteers play?
Above all else be enthusiastic, encourage everyone to take part and make sure everyone’s voice is listened to.
Someone should take notes on the questions and answers the group comes up with.
If needed, HCAs, staff and volunteer can help the young people to communicate their ideas, help the young people to move around the room and generally support young people to actively take part.